
import { _decorator, Component, Node } from "cc"
const { ccclass, property } = _decorator

@ccclass("GameView")
export class GameView extends Component {
  protected onLoad(): void {}


  protected onEnable(): void {
    // ClientEvent.on("onCoinValueChange", this.onCoinValueChange, this)
  }

  protected onDisable(): void {
    // ClientEvent.off("onCoinValueChange", this.onCoinValueChange, this)
  }

  private onGameStart() {}


  private onCoinValueChange() {
    // this.labCoinValue.string =GlobalData.instance.coinValue + ""
  }


}
